EXPERIENCE AND PARAMETERIZATION IN THE PROCESS OF DIGITAL INTERACTIVE APPLICATIONS DESIGN

Designers’ experiences are reflected on prototypes developed by them, which are of paramount importance to the formation of concepts, especially in the design and design of computer systems phases. Therefore, this article demonstrates how prototyping can benefit from the parameter in the design of t...

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Xehetasun bibliografikoak
Egile Nagusiak: Ellwanger, Cristiane, Souza, Vinicius Nunes Rocha e, Roque, Alexandre dos Santos, Bruscato, Underléa Miotto, Silva, Regio Régio Pierre da
Formatua: Online
Hizkuntza:por
Argitaratua: Universidade de São Paulo. Instituto de Arquitetura e Urbanismo 2016
Sarrera elektronikoa:https://www.revistas.usp.br/gestaodeprojetos/article/view/96827
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Gaia:Designers’ experiences are reflected on prototypes developed by them, which are of paramount importance to the formation of concepts, especially in the design and design of computer systems phases. Therefore, this article demonstrates how prototyping can benefit from the parameter in the design of these systems. To make it happen, the design process, exposed in this article, is established methodologically by the understanding of concepts that spread through the experiential and interactive contexts (immersion), in the structuring of ideas (ideation) that delineate one solution liable to implementation (prototype) and its subsequent validation. As a result, a computational solution that consists of an embedded system is proposed, validated by functional tests that show that parametric modeling hold up the establishment of relations and correlations between the components used in prototyping, and demonstrate that the parameter assists both the creation and the redesign of interactive computer systems.