Designing precision hand tools used by hands: eye tracking and other techniques of usability

This article presents the conclusions of an investigation whose objective was to characterize design attributes that allow creative and other interested parties to assertively develop a precision device used with the hands. In order to do this, usability techniques such as eye tests and traditional...

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Main Authors: Puentes-Lagos, David Ernesto, Mojica, Hernan Ricardo, Arango Vásquez, María Alejandra
Format: Online
Language:spa
Published: Universidad Nacional de Colombia - Sede Bogotá - Facultad de Artes - Instituto de Investigaciones Hábitat, Ciudad & Territorio 2017
Online Access:https://revistas.unal.edu.co/index.php/bitacora/article/view/62423
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record_format ojs
institution Universidad Nacional de Colombia
collection OJS
language spa
format Online
author Puentes-Lagos, David Ernesto
Mojica, Hernan Ricardo
Arango Vásquez, María Alejandra
spellingShingle Puentes-Lagos, David Ernesto
Mojica, Hernan Ricardo
Arango Vásquez, María Alejandra
Designing precision hand tools used by hands: eye tracking and other techniques of usability
author_facet Puentes-Lagos, David Ernesto
Mojica, Hernan Ricardo
Arango Vásquez, María Alejandra
author_sort Puentes-Lagos, David Ernesto
title Designing precision hand tools used by hands: eye tracking and other techniques of usability
title_short Designing precision hand tools used by hands: eye tracking and other techniques of usability
title_full Designing precision hand tools used by hands: eye tracking and other techniques of usability
title_fullStr Designing precision hand tools used by hands: eye tracking and other techniques of usability
title_full_unstemmed Designing precision hand tools used by hands: eye tracking and other techniques of usability
title_sort designing precision hand tools used by hands: eye tracking and other techniques of usability
description This article presents the conclusions of an investigation whose objective was to characterize design attributes that allow creative and other interested parties to assertively develop a precision device used with the hands. In order to do this, usability techniques such as eye tests and traditional testing were taken into account, and were implemented in an exercise with forty users who tested five devices representative of precision hand-operated tools: screwdriver, pen, key, brush and dispenser, by means of the execution of three processes: recognizing the object, doing a real task and controlled ones. It was concluded that people show a learning curve as they repeat the task requested, and that the configuration and morphology of the solids for the grip of the precise objects influences the performance of the same. Tools with complex morphologies showed more visualizations, while the proper design of the control system or handle of precision tools requires surfaces that are easy to identify and that resemble similar tools of everyday life.
publisher Universidad Nacional de Colombia - Sede Bogotá - Facultad de Artes - Instituto de Investigaciones Hábitat, Ciudad & Territorio
publishDate 2017
url https://revistas.unal.edu.co/index.php/bitacora/article/view/62423
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spelling oai:www.revistas.unal.edu.co:article-624232019-04-09T14:18:39Z Designing precision hand tools used by hands: eye tracking and other techniques of usability Diseño de herramientas precisas usadas con las manos: seguimiento ocular y otras técnicas de usabilidad Design de ferramentas do precisão: controle ocular e outras técnicas da usabilidade Puentes-Lagos, David Ernesto Mojica, Hernan Ricardo Arango Vásquez, María Alejandra usability ergonomics user center design hand tools eye-tracking usabilidad ergonomía diseño centrado en el usuario herramientas manuales seguimiento ocular Usabilidad Experiencia de Usuario Diseño Industrial Ergonomía y Factores Humanos usabilidade ergonomia design centrado no usuário ferramentas de mão seguimento do olhar This article presents the conclusions of an investigation whose objective was to characterize design attributes that allow creative and other interested parties to assertively develop a precision device used with the hands. In order to do this, usability techniques such as eye tests and traditional testing were taken into account, and were implemented in an exercise with forty users who tested five devices representative of precision hand-operated tools: screwdriver, pen, key, brush and dispenser, by means of the execution of three processes: recognizing the object, doing a real task and controlled ones. It was concluded that people show a learning curve as they repeat the task requested, and that the configuration and morphology of the solids for the grip of the precise objects influences the performance of the same. Tools with complex morphologies showed more visualizations, while the proper design of the control system or handle of precision tools requires surfaces that are easy to identify and that resemble similar tools of everyday life. Este artículo presenta las conclusiones de una investigación cuyo objetivo fue caracterizar atributos de diseño que permitan a creativos y otras partes interesadas desarrollar asertivamente un dispositivo de precisión usado con las manos. Para ello, se tuvieron en cuenta las técnicas de la usabilidad como los test y el seguimiento ocular, y se puo en práctica en un ejercicio con cuarenta usuarios que probaron cinco dispositivos representativos de las herramientas de precisión operadas con las manos: destornillador, esfero, llave, pincel y dosificador, por medio de la ejecución de tres procesos: reconocer el objeto, hacer una tarea real y otras controladas. Se concluyó que las personas muestran una curva de aprendizaje a medida que repiten la tarea solicitada, y que la configuración y la morfología de los sólidos para el agarre de los objetos precisos, influye en el desempeño de las mismas. Las herramientas con morfologías complejas presentaron mayor cantidad de visualizaciones, mientras que el diseño adecuado del sistema de control o mango de las herramientas de precisión requiere de superficies fáciles de identificar y que se parezcan a herramientas similares de la vida cotidiana. Este artigo apresenta as conclusões de uma pesquisa cujo objetivo foi caracterizar os atributos de desenho que permitam a criativos e outras partes interessadas desenvolverem assertivamente um dispositivo de precisão usado com as mãos. Para isso, levaram em consideração as técnicas de usabilidade como os testes e o seguimento ocular, e colocaram em práctica em um exercício com quarenta usuários que experimentaram cinco dispositivos representativos das ferramentas de precisão operadas manualmente: chave de fenda, canaleta, chave, pincel e doseador, por meio da execução de três processos: reconhecimento do objeto, práctica de um exercício real e práctica de exercícios controlados. Concluiu-se que as pessoas mostram uma curva de aprendizagem à medida que repetem as actividades solicitadas e a configuração. Em outro parte da morfologia dos sólidos para fixaçao dos objetos precisos, influencia no desempenho das mesmas. As ferramentas com morfologia complexas apresentaram maior quantidade de visualizações, enquanto que o desenho adequado do sistema de controle o de uso manual das ferramentas de precisão requer superfícies fáceis de identificar e que pareçam as ferramentas simelhantes as da vida cotidiana. Universidad Nacional de Colombia - Sede Bogotá - Facultad de Artes - Instituto de Investigaciones Hábitat, Ciudad & Territorio 2017-12-01 info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion artículo de investigación científica o tecnológica application/pdf text/html application/xml https://revistas.unal.edu.co/index.php/bitacora/article/view/62423 10.15446/bitacora.v27n4Esp.62423 Bitácora Urbano Territorial; Vol. 27 Núm. 4Esp (2017): Diseño Industrial (Edición especial); 77-87 Bitácora Urbano Territorial; Vol. 27 No. 4Esp (2017): Diseño Industrial (Edición especial); 77-87 Bitácora Urbano Territorial; v. 27 n. 4Esp (2017): Diseño Industrial (Edición especial); 77-87 2027-145X 0124-7913 spa https://revistas.unal.edu.co/index.php/bitacora/article/view/62423/pdf https://revistas.unal.edu.co/index.php/bitacora/article/view/62423/html https://revistas.unal.edu.co/index.php/bitacora/article/view/62423/70296 /*ref*/CHAPMAN, Roger J. (2004). Software Morae. 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Derechos de autor 2017 Bitácora Urbano Territorial https://creativecommons.org/licenses/by/4.0