Use of a card game tool to capture end users’ preferences and add sustainability value to social housing projects
The construction industry is increasingly adopting sustainable strategies to achieve efficiency targets and reduce environmental impacts. Despite this increase, some barriers are still perceived in the real estate market for sustainable buildings. One of them is the delivery of products that are not...
Saved in:
Main Authors: | Carvalho, Adrieli Cristina Vieira Vieira de, Granja, Ariovaldo Denis, Silva, Vanessa Gomes da |
---|---|
格式: | Online |
語言: | eng |
出版: |
ANTAC - Associação Nacional de Tecnologia do Ambiente Construído
2019
|
在線閱讀: | https://seer.ufrgs.br/ambienteconstruido/article/view/91306 |
標簽: |
添加標簽
沒有標簽, 成為第一個標記此記錄!
|
相似書籍
-
User Preferences and their Identification with the Architecture of Central Chile
由: Rugiero Pérez, Ana María
出版: (1997) -
The Development of Social Housing and Value Capture in the Centre of Guayaquil
由: Delgado Bohorquez, Alina
出版: (2016) -
Capturing and ranking customer’s requirements of social housing from post-occupancy evaluation and stated preference technique
由: Conceição, Priscilla Assis, et al.
出版: (2015) -
Proposta para adoção do Target Value Design (TVD) na gestão do processo de projeto de empreendimentos imobiliários
由: Oliva, Carolina Asensio, et al.
出版: (2015) -
A game as a tool to support the architectural program of public school building
由: Deliberador, Marcella Savioli, et al.
出版: (2015)